Enable streaming media method tutorial under win10 system

Streaming media, also known as streaming media, is a kind of media that transmits and broadcasts at the same time. It is a kind of multimedia. Broadcast while transmitting refers to the "simultaneous transmission" of media by media providers on the network, while users constantly receive and watch or listen to the transmitted media. Some win10 users encounter the situation that streaming media cannot be enabled. What's going on? Now I will share with you the correct way to enable streaming media under win10 system.

The steps are as follows:

1. Press the "Win + R" combination key to open the operation, and enter: gpedit MSc click OK to open the Group Policy Editor;

2. On the left, click computer configuration - management template - Windows build - Windows media player;

3. Double click on the right to open "block media sharing", select "not configured", and click Apply - OK;

4. Open operation, input: click OK to open the service;

5. On the right side, turn on [SSDP discovery] and [Windows Media Player network sharing service] successively. The starting method is to change the starting type to "automatic", and click "apply" - "start" - "OK".

6. Right click the start menu and click "control panel";

7. Enter "media streaming" in the search box in the upper right corner and click [media streaming options] below;

8. Click "enable media streaming" in this box.

Supplement: streaming media features

The emergence of streaming media has greatly facilitated people's work and life. On the other side of the earth, in a university classroom, a professor is teaching a course you like with interest. Do you want to hear it? Too far! Give up? What a pity! It doesn't matter. The Internet age can meet your wishes. Find the online course on the Internet. The course is very long, but it doesn't matter. Just click to play. The figure of the professor will soon appear on the screen. The course will be downloaded while playing. Although it is far away, it is like visiting the scene in person! In addition to distance education, streaming media is also widely used in video on demand, network radio, network video and so on.

Streaming media, also known as streaming media, is a kind of media that transmits and broadcasts at the same time. It is a kind of multimedia. Broadcast while transmitting refers to the "simultaneous transmission" of media by media providers on the network, while users constantly receive and watch or listen to the transmitted media. "Streaming" of "streaming" media refers to the transmission mode of this media (streaming mode), not the media itself.

Application prospect

The rapid development and popularization of the Internet has provided a strong market power for the development of streaming media business, which is becoming more and more popular. Streaming media technology is widely used in all aspects of Internet information services such as multimedia news release, online live broadcast, online advertising, e-commerce, video on demand, distance education, telemedicine, network radio, real-time video conference and so on. The application of streaming media technology will bring revolutionary changes to network information exchange and have a far-reaching impact on people's work and life.

A complete streaming media solution should be the perfect integration of relevant software and hardware. It roughly includes the following aspects: content collection, video and audio capture and compression coding, content editing, content storage and playback, application server content management and release, user management, etc.

Streaming media technology and sound information are compressed and put on the website server, so that users can watch and listen while downloading, instead of waiting for the whole compressed file to be downloaded to their own computer. This technology first creates a buffer on the user's computer, and uses the next segment of data as a buffer before playing. When the actual connection speed of the network is less than the speed consumed by playing, the playing program will take a small segment of data in the buffer, which can avoid the interruption of playing and ensure the playing quality.